Vector files for embroidery digitizing
Digitizing starts with clean shapes. Trace the artwork into closed, disjoint paths with a thread-count palette, then hand it to your digitizing software.
- Preajuste
- Bordado
- Paleta
- 8 colores
- Salida
- SVG
- Precio
- Vista previa gratis
Suelta una imagen aquí, o pega
Tu imagen nunca se sube. Se traza en esta pestaña.Abrir el convertidor completo
Preajuste
- 01Logo16 colores
- 02Dibujo linealBlanco y negro
- 03Foto64 colores
- 04Bordado — definido para esta página8 colores · Recorte
- 05Vinilo4 colores · Recorte
- 06LáserBlanco y negro · Polígono
- Salida · SVG · PDF · EPS · DXF
- Vista previa gratis · descarga con Pro 9,00 € / mes
- Tu archivo se queda en esta pestaña
Qué necesita el software
- Closed paths
- Every shape has to be a closed outline. An open stroke has no interior, and a fill stitch needs an interior to fill.
- No stacked fills
- Cutout mode gives one region per colour with nothing underneath it. Stacked output hides a full-size background shape under the artwork, and the machine stitches all of it.
- Few colours
- One colour is one thread change. The preset caps the palette at eight; drop it further to match the thread chart you actually have on the machine.
- No detail below the stitch minimum
- A shape narrower than a satin stitch cannot be sewn and will pucker the fabric. Speckle filtering removes those regions before they reach the digitizer.
- Real size, decided early
- A mark that reads at 120 mm across a jacket back does not read at 40 mm on a cap. Decide the sewn size before simplifying, because the simplification budget depends on it.
Preajuste
The embroidery preset traces in cutout mode with a small palette and a heavy speckle filter. Cutout matters more than anything else here: stacked regions mean the machine stitches the same ground twice, once under the shape on top of it. Disjoint regions mean one pass per colour.
Por qué vectortrace
- Ficha 1 / 3
En el navegador y privado
El motor es WebAssembly ejecutándose en un worker en tu propio equipo. Tu imagen nunca se sube, así que no hay nada que filtrar, nada que borrar y nada que dar por hecho.
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Trazados editables, no un envoltorio
El motor agrupa la imagen en regiones de color, toma el límite entre ellas y ajusta curvas sobre él. Lo que sale es geometría real — un relleno por región, cada nodo tuyo para mover — producida en la pestaña y nunca en un servidor.
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Formatos que usan imprenta y producción
SVG y PDF para artes finales; EPS y DXF para plotters de corte, grabadoras y software de bordado. Archivos reales, que se abren en Illustrator, Inkscape y LibreCAD — no un SVG con un JPEG dentro.
Benchmark
Medido, no publicitado. El corpus, el método y todas las cifras que produjo la ejecución se publican por completo.
Metodología → /benchmarks- boundary error, p95
- 0.09 px
- region-count error
- 0.000
- node-count ratio
- 1.00×
Preguntas
- 01Does this produce a stitch file — DST, PES, EXP?
- No. It produces the clean vector artwork that a digitizing package turns into stitches. Stitch generation is where underlay, pull compensation and density live, and those are decisions about a specific fabric and a specific machine.
- 02Why does cutout mode matter so much for embroidery?
- Because stacked tracing paints regions over each other. The bottom region is still full size underneath, so the machine sews the whole background and then sews the artwork on top of it — double the stitches and a stiff, puckered patch.
- 03How many colours should I trace to?
- The number of threads you are willing to change. Four to six is normal for a logo. Trace to that number rather than trimming afterwards, so the tracer decides which shades merge.