Vector files for embroidery digitizing
Digitizing starts with clean shapes. Trace the artwork into closed, disjoint paths with a thread-count palette, then hand it to your digitizing software.
- Preset
- Embroidery
- Palette
- 8 colours
- Output
- SVG
- Price
- Free preview
Drop an image here, or paste
Your image is never uploaded. It is traced in this tab.Open the full converter
Preset
- 01Logo16 colours
- 02Line artBlack & white
- 03Photo64 colours
- 04Embroidery — set for this page8 colours · Cutout
- 05Vinyl4 colours · Cutout
- 06LaserBlack & white · Polygon
- Output · SVG · PDF · EPS [soon] · DXF [soon]
- Preview free · download with Pro €9.00 / month
- Your file stays in this tab
What the software needs
- Closed paths
- Every shape has to be a closed outline. An open stroke has no interior, and a fill stitch needs an interior to fill.
- No stacked fills
- Cutout mode gives one region per colour with nothing underneath it. Stacked output hides a full-size background shape under the artwork, and the machine stitches all of it.
- Few colours
- One colour is one thread change. The preset caps the palette at eight; drop it further to match the thread chart you actually have on the machine.
- No detail below the stitch minimum
- A shape narrower than a satin stitch cannot be sewn and will pucker the fabric. Speckle filtering removes those regions before they reach the digitizer.
- Real size, decided early
- A mark that reads at 120 mm across a jacket back does not read at 40 mm on a cap. Decide the sewn size before simplifying, because the simplification budget depends on it.
Preset
The embroidery preset traces in cutout mode with a small palette and a heavy speckle filter. Cutout matters more than anything else here: stacked regions mean the machine stitches the same ground twice, once under the shape on top of it. Disjoint regions mean one pass per colour.
Why vectortrace
- Ticket 1 / 3
In-browser and private
The engine is WebAssembly running in a worker on your own machine. Your image is never uploaded — so there is nothing to leak, nothing to delete, and nothing to take on trust.
- Ticket 2 / 3
Editable paths, not a wrapper
The engine groups the image into colour regions, takes the boundary between them and fits curves to it. What comes out is real geometry — one fill per region, every node yours to move — produced in the tab and never on a server.
- Ticket 3 / 3
Formats print and production use
SVG and PDF today; EPS and DXF for cutters, engravers and embroidery software as the exporters land. Real files, opened in Illustrator, Inkscape and LibreCAD — not an SVG with a JPEG inside it.
Benchmark
Measured, not marketed. The corpus, the method and every figure the run produced are published in full.
Methodology → /benchmarks- boundary error, p95
- 0.39 px
- region-count error
- 0.113
- node-count ratio
- 6.35×
Questions
- 01Does this produce a stitch file — DST, PES, EXP?
- No. It produces the clean vector artwork that a digitizing package turns into stitches. Stitch generation is where underlay, pull compensation and density live, and those are decisions about a specific fabric and a specific machine.
- 02Why does cutout mode matter so much for embroidery?
- Because stacked tracing paints regions over each other. The bottom region is still full size underneath, so the machine sews the whole background and then sews the artwork on top of it — double the stitches and a stiff, puckered patch.
- 03How many colours should I trace to?
- The number of threads you are willing to change. Four to six is normal for a logo. Trace to that number rather than trimming afterwards, so the tracer decides which shades merge.