Darmowy podgląd · bez przesyłania

Convert an image to SVG

Whatever you were handed — PNG, JPG, WebP, BMP or GIF — drop it here. The browser decodes it and the worker traces it into editable SVG paths.

Wejście
Image
Wyjście
SVG
Silnik
WASM, w Twojej karcie
Cena
Darmowy podgląd
ZlecenieImage → SVG · Preset: Logo

Upuść tu obraz albo wklej

SVGPDF

Twój obraz nigdy nie jest przesyłany. Jest wektoryzowany w tej karcie.Otwórz pełny konwerter

Preset

  • 01Logoustawiony dla tej strony16 kolorów
  • 02Grafika liniowaCzarno-białe
  • 03Zdjęcie64 kolorów
  • 04Haft8 kolorów · Wycinanka
  • 05Folia4 kolorów · Wycinanka
  • 06LaserCzarno-białe · Wielokąt
01

Dlaczego vectortrace

3 twierdzeń · stała kolejność
02

Fakty o formacie

Image wejście · SVG wyjście
Fakty o formacieImage · wejścieSVG · wyjście
RodzajRaster. Any of PNG, JPG, WebP, BMP or GIF.Vector. Paths described in XML.
SkalowanieEvery raster format blurs or pixelates past its native size.Sharp at any size.
KolorWhatever the source carries; the tracer reads the decoded pixels.One solid fill per path, in a palette you can edit by hand.
Edytowalne wPhotoshop, GIMP, Affinity Photo.Illustrator, Inkscape, Figma, Affinity Designer, a text editor.
Typowe zastosowanieWhatever arrived in the brief — you rarely get to choose.Web, icons, print artwork, the input to a cutter workflow.
03

Warto wiedzieć

The five raster formats differ in how they store pixels, not in what a tracer does with them: all five are decoded to RGBA by the browser before the worker sees anything. The practical difference is the noise each format adds. PNG, BMP and lossless WebP add none. JPG and lossy WebP add ringing near edges. GIF adds dithering.

That is why the controls that matter are the same everywhere: the palette size decides how many fills the result has, and the speckle filter decides how small a region has to be before it is not worth keeping. Presets are just sensible starting values for those two.

If you know what you are holding, the format-specific pages carry the specific advice — PNG for alpha, JPG for artefacts, BMP for scans, GIF for dithering.

04

Jak to działa

3 kroków
  1. Drop any raster image

    PNG, JPG, WebP, BMP or GIF. The browser decodes it; the worker traces the decoded pixels.

  2. Choose a preset

    Logo for a flat mark, line art for a drawing or scan, photo for a photograph. The readouts tell you what changed.

  3. Export

    SVG, PDF, EPS and DXF, from one document.

05

Test

Żadnego twierdzenia bez liczby, daty i wersji.
smoke (30 fixtures) · 2026-09-05 · 0.3.34

Zmierzone, nie zmarketingowane. Korpus, metoda i wszystkie dane liczbowe z testu są publikowane w całości.

Metodologia/benchmarks
boundary error, p95
0.09 px
region-count error
0.000
node-count ratio
1.00×
06

Pytania

3 pytań
01Which image formats can I convert to SVG?
PNG, JPG and JPEG, WebP, BMP and GIF. Decoding is done by the browser, so the accepted list is the browser image list rather than something we implement separately.
02What is the largest image I can trace?
In the browser, whatever your machine has memory for — tracing is local, so there is no server-side ceiling. The public API applies its own documented limits because that runs on our hardware.
03Is the image uploaded?
No. The tracer is WebAssembly running in a Web Worker in this tab, so the pixels stay on your machine. There is no upload step, which is also why it keeps working with the network off.
07

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7 linków